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Mobile gaming is a wast topic on its own.īefore posting on Corona & other non-LOVE game engine forums, it'd probably be good to verify that their API is similar to LOVE's (at least in terms of low-level vs high-level) - otherwise (if it's a real high-level game engine API) then much of the lua code may not be useful. Sometimes they have a forum, where it is possible to make an announcement. International: Gamespot, Slashdot, IGN, etc. General IT- and Gaming-Devoted Communities.
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This seems to be more suitable for finished projects thought. Probably, it is possible to publish the game there to get some feedbackĭoesn't have a forum, but it's possible to create a 'Humble Gamepage'. On the other hand, there is 'Concepts in Steam Greenlight'. It seems, that forums lack any special topics for developers. Some game jams have forums, where it is possible to announce the game. Probably they'll start a section with prototypes soon. Newly announced crowdfunding platform, specially for gamedev.Ĭurrently, this is for professionals mostly, but worth keeping an eye on. There is also a devlog format, which looks promising: Usually they have project showcase for indie or beginner's. The most active community used to be found at OGA and FreeGameDev. LOVE and Gamedev-devoted groups and accounts: If possible, create an account for the project (e.g. : at least post an announcement on personal account. Most frequently, the following surface up:įacebook, twitter, instagram, etc. P.S.: I plan to include an article on packaging and announcing the game in the tutorial.Ī curated list of amazingly awesome LÖVE libraries, resources and shiny things.Ĥ) Facebook (doesn't seem to be very active):
GIDEROS VS CORONA VS DEFOLD VS LOVE 2D HOW TO
It is definitely not exhaustive (especially concerning social networks and mobile-devoted resources), so please, suggest any other places, that you think are appropriate.īesides, it would be interesting to hear any personal experience, ideas, etc regarding how to promote a game. I think, this can and should be improved.įor a start, I plan to post an announcement on several websites.īelow I've compiled a list of what I have found so far. So far I've only posted announcements on this forum ( newer, older) and on reddit/love2d ( newer, older).Īccording to Github traffic, this has resulted in roughly 100 unique visitiors each 2 weeks ( screenshots attached ). I've been writing a tutorial series on making an Arkanoid-type game and I think it has come to a point where I can start to promote it a bit more actively.
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